Motion Intelligence
Insights from the Kinetiq Engine™ team. We explore the intersection of AI synthesis, physics simulation, and the business of 3D production.
From Lab Benchmarks to Live Pipelines -- How Thirdrez Closes the Motion AI Gap
See how Thirdrez translates breakthroughs like SMPL-X, MotionBERT, MoDi, and LoRA adapters into production-grade motion that ships.
Recent Articles
Fix Foot Sliding in 60 Seconds with Kinetiq Editor
Step-by-step tutorial: eliminate the #1 AI animation artifact using our browser-based foot locking tool. No software installation required.
Read moreFrom Marketplace Download to Unity in 5 Minutes — Complete Workflow
Real-world tutorial: Download a Thirdrez animation, retarget to Unity Humanoid, and get it running in your game. Includes troubleshooting tips.
Read moreWhy Motion Provenance Will Define the AI Animation Era
Without verifiable provenance, AI motion turns into an IP minefield. MotionPrint changes the conversation—from “who made this?” to “here is the cryptographic proof.”
Read moreMotionPrint — Watermark & Fingerprint for 3D Motion (Public Beta)
How Thirdrez's MotionPrint adds invisible watermarking and searchable fingerprints to GLB/GLTF/BVH—so creators can prove authorship and studios can verify licensing at scale.
Read moreMotion AI in Games and Metaverse -- Constraints We Solve at Thirdrez
The toughest problems in deploying motion AI for live games and virtual worlds, and how the Kinetiq Engine addresses them.
Read morePractical Ways Directors and Tooling Teams Use Thirdrez
Discover how directors, previs, and tools engineers orchestrate the Thirdrez Kinetiq Engine for faster motion production.
Read moreDeep Learning + Human Refinement -- How Thirdrez Trains the Kinetiq Engine
Inside the Thirdrez approach to deep learning motion models, retraining with human-polished data, and why it matters for production.
Read moreFrom Prompt to BVH, FBX, and ANIM -- A Practical Path for SL, UE5, Unity, and Roblox
Import Thirdrez animations without rework using clean loops, physics passes, and retarget presets tuned for every major platform.
Read moreRoot Motion and Foot Locking -- How We Eliminate Drift in Real Time
Understand the checks Thirdrez runs to normalise root motion and stabilise foot locking before clips reach your pipeline.
Read moreElevate Your Second Life Creations with Thirdrez Animations
Bring fluid, believable motion to Second Life AOs, HUDs, and couple interactions without battling complex keyframing.
Read moreTRZ Kinetiq API (Private Alpha) -- Programmatic Motion Generation
Call the Thirdrez Kinetiq Engine through an API to stream previews and export BVH, FBX, and ANIM files directly into your production tools.
Read moreKinetiq Engine v2.1.3 -- AI Speed, Human Polish That Ships
Explore how the Thirdrez pipeline blends AI synthesis with expert refinement to deliver motion that drops straight into production.
Read moreWhy Generative Motion AI Beats Mocap and Manual Keyframing
See how the Thirdrez Kinetiq Engine outpaces mocap and keyframing for realistic motion while keeping budgets in check.
Read moreChangelog-Driven Quality: Why Versioning Matters for Motion Teams
Use the Thirdrez Kinetiq Engine changelog to align production, QA, and tech-art teams around reliable AI motion deliveries.
Read moreWhich Thirdrez Plan Fits You -- Free Style, Builder Pro, or Freedom Tier
Compare access, licensing, and support across Thirdrez plans so you can scale your motion pipeline with confidence.
Read moreMore Than a Marketplace -- Why the Thirdrez Engine Will Change Virtual Worlds
Understand how the Thirdrez Kinetiq Engine democratizes believable motion so creators can build immersive worlds without compromise.
Read moreThe Thirdrez Motion Ops Playbook
Governance, automation, and analytics patterns that keep Thirdrez Kinetiq Engine deliveries on schedule.
Read moreBuild Better Motion Pipelines
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